|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Pops Tickle
Tickle Industries
12
|
Posted - 2015.06.11 10:15:07 -
[1] - Quote
Crest Zah Donartal wrote:Argyle Henderson wrote:Here's my opinion....... f*ck the sandbox! , I don't understand your problem! No! I'm not a Pvper! Sinds more then 2 years I avoid (if possible) combat! I'm full industrialits, mining, production, invention, sell on market...is what i do. I lost ships and stuff... so what? Therefore is no reason to complain. it's part of the game! Our corp is spreaded over whole New Eden, HS, LS & Null.... and do we somewhere get troubles, we avoid it by moving. To do business as usual is the challenge! Industrialists are PvPers. You mine, build and sell and thus compete with other players. If you want to opt-out of PvP, then you will be unable to do these things. I am an industrialist as well and I feel embarassed for you posting this nonsense.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
12
|
Posted - 2015.06.11 10:17:36 -
[2] - Quote
Argyle Henderson wrote:Here's my opinion....... f*ck the sandbox! I want an "opt out" option for pvp. I got into eve for pve content. To run pve missions. To haul & mine. Not Pew pew. Pirate scum all need to die. James 3-- that idiot & code should all be perma banned. PVE is bs. can't be done anywhere in game with out pvp'ers going out of thier damn way to ruin some one elses day. I'm tired of pouring money into a game that i can't even f8cking enjoy. The player base in this game is the lowest comon denominator of humanity. Thei get thier jollies off buy intentionaly ruining someone elses day. "Your tears taste awsome." Picture this: It's a Sat. afternoon. Your doing stuff at home, we'll say working on your car. Hmmm needs the fan belt replaced. So yor drive half way across town to the nearest autoparts store. While your there you pick up a few more things you might need. may as well change the oil.....oooo fuzzy dice. sweet. You get every thing you want, walk to the check out and pay for it. Clerk smiles...hands you your bag of goodies. You turn and walk out the door and BOOM! BANG BOOM some fxcking punk(s) blows your brains all over the side walk, casualy cleans out your pockets, takes your bag of new parts, hops in your car and drives off laughing about how much greif they just caused you. THAT IS EVE! You should put that sh*t on the website. Quite fun for the trash that just killed poded you unprovked. Not so fun for you. eve is not an exclsuive pvp game...so why am i forced to particpate in pvp when i have no desire to? In closing eve sucks. And the entire player base is all scum. I wish i had know that before PAID for it, So you are scum as well, as you are part of the player-base. And judging by your post, you are worse scum than many others. I feel nothing but disgust for your kind.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
13
|
Posted - 2015.06.11 10:56:29 -
[3] - Quote
Crest Zah Donartal wrote:Pops Tickle wrote:Crest Zah Donartal wrote:Argyle Henderson wrote:Here's my opinion....... f*ck the sandbox! , I don't understand your problem! No! I'm not a Pvper! Sinds more then 2 years I avoid (if possible) combat! I'm full industrialits, mining, production, invention, sell on market...is what i do. I lost ships and stuff... so what? Therefore is no reason to complain. it's part of the game! Our corp is spreaded over whole New Eden, HS, LS & Null.... and do we somewhere get troubles, we avoid it by moving. To do business as usual is the challenge! Industrialists are PvPers. You mine, build and sell and thus compete with other players. If you want to opt-out of PvP, then you will be unable to do these things. I am an industrialist as well and I feel embarassed for you posting this nonsense. I know! In facts is everything we do a form of PVP. Each ISK i gain is one lesser for you... He is using it as PVP = Combat. He don't liked to be blowed up. I have removed my post, because I felt like I was confusing the message you transported. Then I saw that other post. I can not express my feelings about this pale shadow of a man.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
13
|
Posted - 2015.06.11 11:01:20 -
[4] - Quote
Black Pedro wrote:Argyle Henderson wrote: THAT IS EVE!
You should put that sh*t on the website. Quite fun for the trash that just killed poded you unprovked. Not so fun for you. eve is not an exclsuive pvp game...so why am i forced to particpate in pvp when i have no desire to?
In closing eve sucks. And the entire player base is all scum. I wish i had know that before PAID for it,
Eve is a PVP game and this is spelled out clearly in the New Pilot's FAQ and other places. The sandbox design makes it so that you are never completely safe and the risk of loss makes gathering and building things meaningful. Many of us enjoy the complex interactions this conflict and destruction result in as they make your accomplishments actually mean something as they happened in spite of someone trying to stop you. If you do not, cut your losses and find another game that suits you better. But to the topic of this thread, the open-world PvP sandbox nature of Eve is not the cause of declining players counts. In fact, highsec has never been safer and there are more tools than ever to isolated yourself from the greater sandbox. One could make the argument that the decline in subscription numbers parallels the nerfs to highsec PvP, the rise of risk-free ISK farming in highsec via incursions, and other such changes that have been made to appease PvE focused players. Of course we can't know for sure, but draining conflict out of the game, or at least highsec, has definitely done nothing to boost player numbers and possibly has hurt player retention by trivializing things to fight over (why take Sov when I can farm ISK in an incursion while watching Netflix?). From the presentations at Fanfest and other things that have been said it seems like CCP is finally catching on to this. CCP needs to focus on what keep players in this game - the interactions with other players - not nerfing highsec PvP to allow players to isolate themselves from the sandbox and do PvE solo for a couple months until they have leveled their Raven and quit. It's time to reverse some of these changes and put some risk back into the game, as well as add compelling objectives outside highsec for players to actually fight over. Veterans grinding ISK in 100% safety in highsec to spend on ships for a PvP roam where they look for other veterans for a consensual fight is not very interesting gameplay long-term. Players should be fighting over resources and space, not just drunkenly flying in NPSI roams in a disposable ship they don't care about loosing. Mr. Pedro, your post does not actually address the crux of the matter. He completely failed to inform himself about the game before he went and paid money for it. The game does not need to explain itself in this way, it is the buyers responsibility to inform himself about products before he decides to pay money for it. This is true for any and all products out there.
This boy is not worth any further comments.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
40
|
Posted - 2015.06.13 12:07:38 -
[5] - Quote
I must say that I am glad the developers do not listen to any of these threads and actually have started figuring out what is true and what isn't. And that is all which matters.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
42
|
Posted - 2015.06.13 14:23:40 -
[6] - Quote
Simpeltons proving my point.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
42
|
Posted - 2015.06.13 14:27:40 -
[7] - Quote
Market McSelling Alt wrote:Pops Tickle wrote:Simpeltons proving my point. Your point was that Devs don't listen to the community. And you are correct. However you fail to understand that they should, or else the player base will continue to unsub. The community. Too vague. You need to specify. Obviously "the community" as a whole has no clue and lacks coherency.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
43
|
Posted - 2015.06.13 14:38:34 -
[8] - Quote
Actually I should be more specific myself You write "the community", without even realizing that obviously listening to all the different opinions within said community leads nowhere. Obviously you mean "my part of the community", yes, but not expressing what you mean again shows that you should not be part of a serious discussion (which this is not).
But the biggest issue is your inability to be objective. And as such the developers will not listen to you. Most of you are incapable of leading or participating in a serious discussion (again, which this is not). The Lady in the white dress is another good example of a person that should be ignored, because it is damn obvious that for her the whole matter is more personal than anything!
And then there is this constant lack of evidence and data. Lack of honesty. Lack of coherency. Lack of dignity and decency. I can only repeat myself: The devs are doing well not listening to any of you, as you lack the abilities to participate in a serious discussion.
And I will get proven again, by you people, because you are unable to leave out your personal issues. Taking any of this personally is enough evidence that your opinions should be not considered and your words simply ignored. Sadly "the community" seems to be incapable of doing anything for the greater good.
And as such I will simply exit this thread and let the children here keep pretending they matter.
Good night.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|

Pops Tickle
Tickle Industries
45
|
Posted - 2015.06.13 14:52:37 -
[9] - Quote
Oh and I apologize for putting everyone into the same bucket. Of course there are a few in here who are capable of not twisting reality; not imagining facts; of keeping outside their personal/psychogical issues.
CCP Rise wrote:
"We have tried and tried to validate the myth that griefing has a pronounced affect on new players
- we have failed."
Source
|
|
|
|